Build a structured renderer view specification. This replaces the previous
loose dimension, camera, projection, and camera_state
fields while keeping them mirrored internally for older renderer paths.
Arguments
- dimension
Renderer dimensionality,
"2d"or"3d".- projection
Projection mode,
"orthographic"or"perspective".- controller
Interaction controller. Use
"panzoom"for 2D scenes and"orbit"or"trackball"for 3D scenes.- state
Camera/view state list. Recognized fields include
target,distance,rotation,up,fov,near, andfar. Legacyyawandpitchare converted torotation.
Examples
ggwebgl_view(dimension = "3d", controller = "trackball")
#> $dimension
#> [1] "3d"
#>
#> $projection
#> [1] "orthographic"
#>
#> $controller
#> [1] "trackball"
#>
#> $state
#> $state$yaw
#> [1] 0
#>
#> $state$pitch
#> [1] 0
#>
#> $state$distance
#> [1] 2.8
#>
#> $state$target
#> [1] 0 0 0
#>
#> $state$rotation
#> [1] 0 0 0 1
#>
#> $state$up
#> [1] 0 1 0
#>
#> $state$fov
#> [1] 45
#>
#> $state$near
#> [1] 0.01
#>
#> $state$far
#> [1] 1000
#>
#>
#> attr(,"class")
#> [1] "ggwebgl_view" "list"